Game Development and Simulation Programming

Associate Degree

Program Overview

Prepare for entry-level positions in the exciting fields of Game Development and Simulation Programming. Learn how to design games and navigate the game development process. Acquire skills needed to manage team-based projects and presentations. Master coding languages such as C++, as well as industry-standard software applications.

Career Possibilities

  • Video Game Designer
  • Video Game Programmer 
  • Quality Assurance Engineer
  • Junior Programmer
  • Web Developer

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Named one of the Top 25 Schools for Video Game Design by the Princeton Review, 2014.

Associate in Science Degree

The Video Game Development and Design program has two degree tracks:  Game Development and Simulation Programming (VDVA) and Video Game Design (VDEA).

Game Development and Simulation Programming

The associate degree program in Game Development and Simulation Programming (VDVA) will prepare students for entry-level careers in game programming, simulation programming, and software engineering as well as for entry-level positions in a variety of digital, desktop production environments.

Through a combination of theoretical and hands-on state-of-the-art laboratory experiences, small class sizes led by experienced instructors, the program emphasizes application of knowledge to the design and development of games and simulations in order to prepare students for the exciting field of game development as well as for the simulation industry.

Students will learn how to design games, will be introduced to the game development process, will hone people skills and communications skills through team-based projects and presentations, will master coding languages such as C++, and will learn the use of industry-standard software packages.  An important component of the curriculum is building a portfolio that will include the 2D games developed by students. Graduates from this program will be eligible for entry-level positions such as junior game designer, quality assurance engineer, and junior programmer.  This program also prepares students to further their education in NEIT's bachelor’s degree program in Game Development and Simulation Programming. 

Associate in Science Degree

Program Mission, Goals and Outcomes

Program Mission Game Development and Simulation Programming

The mission of the Video Game Design Technology Associate’s Degree (VDVA) Program is to provide introductory preparation for students to become professional game designers working in the game industry and to prepare students for further education at the bachelor’s level.

Through a combination of theoretical and hands-on state-of-the-art laboratory experiences, and small class sizes led by experienced instructors, the program emphasizes the application of knowledge to the design and development of games.

Program Goals

The VDVA program will:

  1. Provide the opportunities for students to learn the programming languages used for web, procedural, object-oriented programming.
  2. Provide the opportunities for students to learn design and troubleshooting by flowcharting or pseudocoding, implementation by coding, analyzing and testing code, debugging, and documentation.
  3. Provide the opportunities for students to learn the creation of 2D and 3D multimedia graphics animations and simulations.
  4. Provide the opportunities for students to learn game design and publication including interactive gameplay, game balance, team development, and project management for several game genres.
  5. Provide the opportunities for students to learn and understand the main components of a game engine and utilize popular commercial game engines.
  6. Provide the opportunities for students to learn how to design and develop database driven structures and game applications.
  7. Provide the opportunities for students to install in the student a sense of commitment to the game programming profession’s core values and ethics.

Program Outcomes
Students will:

  1. Demonstrate web, procedural, and object-oriented programming skills using several programming languages.
  2. Flowchart, pseudo-code, analyze, code, test, debug, and document their game programs.
  3. Develop 2D and 3D multimedia graphics animations and simulations.
  4. Form a team and will design and publish an interactive game that implements game balance and project management within several game genres.
  5. Analyze and utilize industry standard game engine components.
  6. Design and develop database driven structures and game applications.
  7. Demonstrate professional oral and written communication skills, the ability to function as a member of a team, the ability to act ethically and responsibly, and respect for all people and cultures.

Associate in Science Degree

Game Development and Simulation Programming

  • GDS 111 XHTML and Javascript
  • GDS 115 Digital Graphics for Gaming
  • GDS 114 Introduction to Game Development
  • GDS 110 Introduction to Game Programming
  • GDS 125 2D Assets and Animation
  • GDS 128 Visual Communications for Game Designers
  • VGD 133 3D Modeling I
  • GDS 137 Game Prototpying
  • GDS 121 Intermediate Game Programming
  • VGD 244 Unity I
  • GDS 131 Advanced Game Programming
  • GDS 243 MOD
  • GDS 241 API Programming
  • GDS 252 Algorithms and Data Structures
  • VGD 255 Unity II
  • GDS 267 Portfolio Development
  • GDS 134 Game Persistence
  • GDS 261 Game Architecture
  • GDS 268 Game Studio
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