Once again – New England Tech named on prestigious Princeton Review list

NEW ENGLAND INSTITUTE OF TECHNOLOGY NAMED ONE OF THE “TOP UNDERGRADUATE SCHOOLS TO STUDY VIDEO GAME DESIGN FOR 2014″ BY THE PRESTIGIOUS PRINCETON REVIEW

Undergrad-SealEAST GREENWICH, RI – Douglas H. Sherman, Senior Vice President and Provost at New England Institute of Technology, announced that the college has earned a prominent position on The Princeton Review’s just published-list saluting the best undergraduate schools to study video game design for 2014.   

Compiled by The Princeton Review, one of America’s best-known education services companies, New England Institute of Technology was named as one of the “Top 25 Undergraduate Schools to Study Game Design For 2014.” The Princeton Review chose the schools based on a survey it conducted in 2013 of 150 game design programs at institutions in the United States, Canada, and abroad.  A companion list of “Top 25 Graduate Schools to Study Game Design for 2014″ was also compiled.  The criteria used by The Princeton Review to make its selections included the school curriculum, faculty, facilities, and infrastructure, as well as career services, student scholarships, and financial aid. 

As Sherman stated, “We are thrilled to have earned this distinction from The Princeton Review.  Our gaming faculty works tirelessly with students enrolled in our Associate in Science and Bachelor of Science degree programs in Video Game Development and Design Technology.  Our hands-on approach to learning coupled with a dynamic curriculum plus exciting gaming events and workshops prepare our students for this competitive industry.”

Princeton Review Senior Vice President/Publisher Robert Franek explained, “It has long been our mission to help students find – and get into – the schools best for them.  For students aspiring to become game designers, we highly recommend New England Institute of Technology as one of the best institutions to study and to launch a career in this exciting field.  We also salute the faculty and staff at New England Tech and the other schools on our 2014 lists for their exceptional academic and professional contributions to their students and to the industry of game design.” 

The Princeton Review developed its “Top Schools to Study Video Game Design” project in 2009-2010 with assistance from a national advisory board that helped design the survey instrument and methodology. Board members include administrators and faculty from respected game design programs and professionals from some of the top gaming companies.  

The full report is accessible at www.princetonreview.com/game-design. 

Under the leadership of President Richard I. Gouse, New England Institute of Technology is a private, non-profit, technical college with an enrollment of approximately 3,000 students in over 40 associate, bachelor’s and master’s degree programs and is accredited by the New England Association of Schools and Colleges, Inc.  Visit our website at www.neit.edu and follow news of the college on Facebook, Twitter, You Tube, Tumblr and the New England Tech blog.

Congratulations Game-On Winners!

The winners of the 2014 Chrysler Game-On competition have been announced. We’d like to thank everyone that worked hard on their Game-On Game Design.

Fifteen competing teams, comprised of New England Institute of Technology students currently enrolled in the college’s Associate in Science or Bachelor of Science Video Game Development and Design Technology programs, formed to compete in the 2014 Chrysler Gaming Competition.

Special thanks to Chrysler representatives, Keith Yancy, Senior Manager, Creative Direction and Instructional Design from Chrysler Learning Academy, Kristin Bowler, Dodge and SRT Brand Training Manager and John Fox, Director, Dealer Training Shared Services for coming to the New England Tech campus to announce the winners.

The first prize is a $2,000 gift card per team; second prize is a $1,000 gift card per team; and the third and fourth place prizes are a $500 gift card per team.

CongratulationsChrysler

Chrysler teams up with New England Tech

GameOn3 Fifteen competing teams, comprised of New England Institute of Technology students currently enrolled in the college’s Associate in Science or Bachelor of Science Video Game Development and Design Technology programs, have formed to compete in the 2014 Chrysler Gaming Competition.

Each team is developing a game prototype based on the Jeep Cherokee that Chrysler’s Learning Academy will incorporate in the development of a sales training game.

4b-Chrysler

To provide inspiration, enhance the creative process, and promote the competition, Chrysler made arrangements for a 2014 Jeep Cherokee to be displayed on campus during the launch of the competition.

The contest will conclude on Thursday, March 13, 2014, when Chrysler representatives, Keith Yancy, Senior Manager, Creative Direction and Instructional Design from Chrysler Learning Academy, Kristin Bowler, Dodge and SRT Brand Training Manager and John Fox, Director, Dealer Training Shared Services,  arrive on campus to announce the winners and award the prizes at a reception being held on the East Greenwich Campus from 3:00 p.m. – 5:00 p.m. in room S330.

The first prize is a $2,000 gift card per team; second prize is a $1,000 gift card per team; and the third and fourth place prizes are a $500 gift card per team.

If you would like to attend the ceremony, please contact Joan Segerson at ext. 3704 or by email jsegerson@neit.edu.

New England Tech hosts Global Game Jam 2014

New England Tech – featured on WJAR Channel 10!

The local news station WJAR was promoting New England Tech’s participating in Global Game Jam, a 48 hour video game design challenge.

2014 Rhode Island Global Game Jam

For the third year, New England Tech was an official host site of the challenge, which has over 400 host locations around the world.

Click The Video Above – Or Here To View The WJAR News Segment

Global Game Jam Comes Back To New England Tech In 2014

From January 24 to January 26 New England Tech hosts the world’s largest Game Jam!

Rhode Island Global Game Jam at New England Tech

For 48 hours teams from across the country and around the world will collaborate to fully conceptualize and develop a video game, from start to finish.

2014 Global Game Jam - Rhode Island - New England Tech

If you’re interested in participating in Game Jam at the New England Tech campus, you’re in luck. We’re currently accepting registrations. You do not need to be a New England Tech student, however you must be at least 18 years old. If you decide to participate at New England Tech you’ll have access to our cutting edge computer labs (11 PC labs and 2 Mac labs!) and facilities, as well as refreshments throughout the duration of the Game Jam.

Click here to register to participate at New England Tech!

Video Game Design Industry Overtakes Baseball

The video game design industry, once the pastime of teenage American boys, has experienced a huge shift in recent years. In fact according to ESPN, more Americans play video games than America’s traditional pastime – Baseball.

Check out the video below to learn more about how video games are shaping today’s culture, and then check out the New England Tech Game Design program to see how getting your video game design degree can be start creating games!

MSN Money Names The Hottest College Majors

Best career degrees MSN Money lists the top fields that provide the best job prospects for college grads.

According to their list, job prospects are best in the science, technology, and mathematics fields.

Top fields offered at New England Tech:

Click HERE to request course information

Video Game Production Company Ubisoft Adding Video Game Design Jobs

game design - video game design jobsUbisoft, one of the leading video game production companies, has announced that they will be adding 500 jobs to Quebec location.

According to Game Informer,

The new positions are due to an increased American operations for online games, global network infrastructure, and growth of motion capture technologies. Total investments in these areas are estimated at $373 million CAD ($363 million USD) through 2020.

Once the newly created jobs are realized, Ubisoft Montreal’s total staffing will amount to 3,500 people. The new positions cover a wide array of skill sets, including community and network management, mathematicians, business analysts, monetization experts, and marketing personnel.

Hot Summer Game Jam – August 9 and 10 – New England Tech, Rhode Island

Attention New England Tech  Video Gamers and Developers!

Rhode Island Game Jam 2013

Join fellow NEIT students and alumni for 24 hours of fun and creativity at this year’s Hot Summer Game Jam, scheduled for August 9th and 10th at New England Tech’s East Greenwich campus.

To register, visit http://globalgamejam.neit.edu and learn how you can create a playable video game in 24 hours!

New England Tech Gaming Students Collaborate with the U.S. Air Force

Air Force TT

Through a partnership between the Independent Game Developers of RI (IGDA) and the United States Air Force (USAF), a presentation was held on February 26, 2013, at the New England Tech East Greenwich campus, to discuss the steps needed to produce a transitional game project for the Air Force.

New England Tech game development students, some acting as independent developers and others as co-op interns, will be working alongside more experienced independent game developers from the IGDA. The best description of the project team is a “distributed agile development team”.

The result of this work will be a variety of software prototypes that the USAF will use to test transitional games as a training platform for US Airmen worldwide.

Three USAF personnel, Major Michael Bliss, Sargent Chris Kocinski, and Sargent Kyle Stackpole were on-hand to work with the IGDA workshop team. Future meetings are scheduled given the large role our students are playing in this project. Three Quarter 11 students from NEIT’s Game Development and Simulation Programming Technology have registered to complete a co-op on this project for the next two quarters.

Special thanks to Assistant Professor David Johnson, Game Development and Simulation Programming Technology, for his efforts in coordinating this all-important program.