Boston Festival of Indie Games is an annual event featuring a variety of electronic entertainment produced by small, New England-based developers. It takes place at MIT and is attended by 3500+ video game enthusiast. This will be New England Tech’s fourth year participating as a sponsor. As sponsors, we exhibit the most recent Video Game Development and Design senior project games. It is a great networking opportunity for the seniors who can meet potential employers and collaborators. Other schools represented are WPT, Becker, and Framingham. We have made a very positive showing.
Exciting News from DegreeMatch.org:
New England Institute of Technology has been identified as having one of the best small colleges for ISTP Myers-Briggs personality types in our recent ranking. The Myers-Briggs Type Indicator Test (MBTI) is the most common personality measure in the United States. A student with the ISTP personality type is someone who is creative, optimistic, and loves to work with their hands.
The ranking considered overall cost of attendance, student to faculty ratio, inclusion on notable lists, ranking by U.S. News and World Report, and number of ISTP areas of study.
New England Institute of Technology has been ranked as #15.
This ranking highlights the top 30 small colleges for those with an ISTP personality.
The ISTP Personality is referred to as “the Virtuoso” and considered an Explorer. These are people who love to explore the world with their hands. They are “makers” who love to move between projects and take things apart to see how they work. From a very early age, this Myers-Briggs personality type loves to tinker. Some of their best attributes include their optimism, energy, creativity, practicality, knowing how to prioritize tasks; they are excellent in a crisis and remain relaxed at all times. To some they may seem “simple” or not highly intelligent, but this is NOT often the case. This blend of traits makes for a very enigmatic person who can also be spontaneous and unpredictable. Some of their potential negative attributes include being stubborn, insensitive, reserved, easily bored, disliking commitment and sometimes even engaging in risky behavior. Some of the best ISTP jobs include mechanic, engineering, graphic design, forensic science, construction, farming, emergency medicine and landscape architect.
#15 – New England Institute of Technology – East Greenwich, Rhode Island
The New England Institute of Technology is a leader in technical career training in southeastern New England. The institute is a private, non-profit technical college offering associate’s, bachelor’s, master’s and online degrees in more than 40 programs. Each program has been specifically designed based upon contribution from both educators and industry experts. The focus at New England Tech is to “give each student a solid balance: a base of analytical skills with hands-on training.” Most of the bachelor’s degree programs can be completed in as little as 3 years. There are several options for the ISTP personality type at all levels. There are several available associate’s degree options. At the bachelor’s level, the following ISTP degree options are available:
- Architectural Building Engineering Technology
- Automotive Service Management
- Construction Management
- Digital Media Production
- Electrical Engineering Technology
- Game Development & Simulation Programming
- Graphics Multimedia and Web Design
- Mechanical Engineering Technology
- Software Engineering Technology
- Video Game Design
The following graduate level programs are also offered:
- Master of Science in Construction Management
- Online Master of Science Degree in Construction Management
Cost of Attendance: $23,814
Overall School Accreditation:
New England Association of Schools and Colleges (NEASC)
Student/Faculty Ratio: 13:1
US News and World Report Ranking:
#140 Best Online Bachelor’s Degree Programs
Inclusion on the Following National Ranking Lists:
Complex.com: The 10 Best Trade Schools in America for Aspiring Mechanics – Ranked #7
ISTP Majors: More than 5
NEIT’s largest annual Technology Career Expo was held on March 12th with 81 companies on campus. Local, regional and national companies came to speak with students and alumni from several Engineering Technologies, Construction Management, Criminal justice, Business Management, Interior Design, Digital Media Production, Video Game Design, and Information Technologies.
One employer stated, “Candidates were dressed to impress and were well prepared.”
Many students and graduates secured interviews and made great connections.
Lots of great stories in Rhode Island Creative magazine, it’s a must read for all types of creative thinkers!
Click Here to read Rhode Island Creative magazine:
Chris Lopes shares his road toward success, including his stop at New England Tech.
From 2000 to 2008. I was a Cryptologist in the U.S. Navy, specializing in Direction Finding. After nearly 8 years of honorable service, I opted to get out and go to school. I graduated with my bachelor’s degree from New England Institute of Technology with a 3.2 GPA. My major was Game Development and Simulation Programming technology.
After graduation, I worked to stay afloat while I pursued my dream. After a handful of turn downs from various game companies in the vicinity of my hometown and over a year of working jobs I hated, I decided to take the leap and vastly expand my job search radius.
I applied to a number of places in Northern California and Washington State, and got the call from Bungie thanks in large part to some networking and luck, and eventually got my first gig in gaming.
I started out as a Progression Tester, ensuring the flow of the game was working as intended. Only recently, I seized an opportunity working in the Visual Development department. Now I have the pleasure of helping to capture some of Bungie’s greatest moments for the world to see.
TL; DR – Life is good here at Bungie making video content.
The Video Game Design Technology program held its 5th Annual NEIT Power Game Day on October 24th with a record audience in attendance. Students were treated to industry insights from speakers from Sonalysts Studios, Defective Studios, WGBH Digital, Dassault Systemes SIMULA, Muzzy Lane Studios, Fablevision, Disco Pixel, VT MAK DiGuy, and animator and NEIT adjunct instructor Pete Paquette.
During the mini-trade fair, students interacted with the speakers to gain additional information and to network. Several student teams exhibited games they had created and developed in their coursework, getting valuable feedback from the crowd of game testers.
Evening video game tournaments were sponsored by NEIT’s Game Developer’s Network Student Club. The event was a fundraiser with all proceeds going to Hasbro Children’s Hospital and the Children’s Miracle Network as part of the national “Extra Life” gaming marathon fundraisers. Winners were crowned in three tournament games, Guitar Hero, Super Mario Brother’s Smash Mouth, and Injustice.
For the Fourth year in a row, New England Institute of Technology is set to host Global Game Jam from January 23 to January 25, 2015!
For 48 hours teams from across the country and around the world will collaborate to fully conceptualize and develop a video game, from start to finish.
If you’re interested in participating in Game Jam at the New England Tech campus, you’re in luck. We’re currently accepting registrations. You do not need to be a New England Tech student, however you must be at least 18 years old. If you decide to participate at New England Tech you’ll have access to our cutting edge computer labs (11 PC labs and 3 Mac labs!) and facilities, as well as refreshments throughout the duration of the Game Jam.
New England Tech is Game Development and Video Game Design students have enjoyed their time interning for Nexperience and have found it to be a very rewarding experience. Today’s start up could be the next Apple and these students are getting an opportunity to contribute at the ground level.
From The Providence Journal:
Shoppers at Warwick Mall get to test virtual reality software produced by Nexperience
By BARBARA POLICHETTI JOURNAL STAFF WRITER
WARWICK — The Warwick Mall carousel, tried and true with its poised steeds, had its fair share of riders Sunday as a gray day drew people indoors.
But some bypassed the merry-go-round and found a very different kind of ride when they stopped at a new kiosk in the mall that showcases the virtual reality software of a new Rhode Island-based company that hopes to make a name for itself.
Nexperience opened its kiosk — or “tech pod” — a couple of days ago to give people a chance to try out the virtual reality experiences it is creating.
People were invited to have a seat, pop on a special mask and headphones and then hop on a stomach-lurching roller-coaster ride through prehistoric terrain or take a more relaxing option and glide past the planets.
“Whoa!,” was the most frequently uttered exclamation as people grabbed the edge of their seats as they gazed into the electronic goggles that had them believing that they were being hurled about on a wild roller-coaster ride.
“Oh my goodness, it was so life-like,” said Staci Kolb, of East Greenwich, after she had watched her 11-year-old son, Christopher, laugh his way through the ride.”
“I felt like I had to hold onto the chair,” said Kolb, who also tried out the virtual ride.
“It was really like being on a roller coaster,” said Christopher, who then asked his mom if they could buy one.
Soon, but not yet.
Aaron James, one of three Rhode Islanders who recently launched Nexperience, said that the company hopes to have its virtual reality products for sale soon and predicts that they will be “hot items” come Christmas.
The company creates the visuals and the software that is teamed up with a special headset created by another company, Oculus.
James said that although Nexperience is new, its goals are big and potential product line limitless.
Virtual reality games are a first option because fun is a great way to introduce people to the technology, said Kevin Murphy of East Greenwich, who along with James and Eric Hall is a founding member of the company.
He was at the mall Sunday watching his 7-year-old daughter, Mary Grace, giggle as she “rode” the volcanic roller coaster over and over.
“It’s just like watching her play with blocks or a ball for the first time,” he said. “There is that sense of awe.”
James and Murphy said that beyond games, they have other plans for the technology. The virtual reality experience has many uses in education, they said, and also in job training.
Sensors put on participants can track how they respond to different scenarios, James said, noting that he thinks that Nexperience is capable of developing effective training software for firefighters, emergency medical technicians and other “first responders.”
The company currently has work space at the Hatch Entrepreneurial Center in Providence and is staffed by five employees, who are augmented by more than a dozen interns from the New England Institute of Technology.
James said that the company is seeking corporate sponsors and plans to launch an Internet fundraising drive shortly.
“From education to entertainment, there really are an infinite number of possibilities,” Murphy said.
Great story in the Providence Business News highlighting the Gaming Industry in Rhode Island. It isn’t all about Curt Shilling and the failed 38 Studios. Hopefully these independent game developers will successfully blossom into a major players in the gaming world. Effectively changing the local conversations surrounding the gaming business away from 38 Studios.
“When 38 Studios joined the mix, it was incredibly exciting for everyone,” said David “DJ” Johnson, assistant professor in the New England Institute of Technology video game design program. “Wherever there’s a large studio, within a couple of years there are more studios. We wanted to make that possible. We wanted to facilitate the expansion of the craft in Providence.”
Johnson was among the earliest members of the Rhode Island chapter of the International Game Developers Association. Founded in 2011 by Geraldo Perez, the Ocean State group looked to advance the games industry in the state and create a social-gathering place where 38 Studios employees who relocated to Providence from out-of-state could meet with other gaming enthusiasts – and recruit people like Perez to work for the company.
“None of us believe that another company would [relocate to the city], nor do we believe the citizens of Rhode Island would be able to have the stomach for that,” he said. “The game industry really took a black eye, so every game company is [perceived as] some kind of flim-flam artist. … I’m reserved about mentioning that I’m in the game-development industry because it will lead to a conversation about 38 Studios.”
Despite the fallout, Johnson does expect to see a “serious game company” emerge from within the state in the next year.
Kevin Murphy, Eric Hall and Aaron James have set out to build that company in downtown Providence. Their joint business venture, Nexperience, bills itself as a cutting-edge, game-development company focused on designing virtual-reality experiences for the Oculus Rift headset.
Hall studied the evolution of the Oculus technology – and the market potential for a company in the virtual-reality arena – for two years before bringing his business idea to Murphy, a fellow Rhode Island attorney and one of the co-founders of Hatch Entrepreneurial Center in Providence. James, a serial entrepreneur who came together with Murphy and Hall to launch the venture a few months ago, said Nexperience plans to piggyback on the momentum that Facebook’s recent $2 billion acquisition of Oculus will drive for virtual-reality development.
To read the entire article visit: R.I. gaming-industry dream alive – Providence Business News.
The results are in! The winners of the 2014 Chrysler Gaming Competition were announced on March 13th with faculty, staff, students and Chrysler executives on hand. Students in NEIT’s Associate in Science and Bachelor of Science Video Game Development and Design (VGDD) Technology program were challenged by the Chrysler Learning Academy to develop video game training prototypes for its sales team.
Each of the nine teams consisted of two students who demonstrated their expertise in the development of training game prototypes for the 2014 Jeep Cherokee. Chrysler will incorporate the winning prototype(s) into training games for its sales team. This is the first time since the 2009 merger with FIAT that Chrysler has partnered with a college for gaming purposes.
Bill Culbertson, Assistant Professor, VGDD program stated, “This was an incredible opportunity for our students. It provided them with their first real-world game development experience. It is our hope that this competition is just the beginning of a long relationship with Chrysler.”