Program Overview

The Video Game Design Program at NEIT will help you acquire the advanced skills that are the lifeblood of the gaming industry.

You will be introduced to high level programs, concepts and design challenges as you refine your mastery of a variety of industry concentrations, including game design, game analytics, UI/UX design, 2D and 3D asset creation including modeling, texturing and rigging as well as 2D and 3D animation for games.

You will have the opportunity to assemble a portfolio of the game assets developed during our program to gain employment in areas that include:  game designer, 2D or 3D asset creator, character concept artist, environment artist, and UI/UX designer.

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Full Description

The Video Game Design and Development Department has two bachelor’s tracks: the Game Development and Simulation Programming degree and the Video Game Design degree.

The Video Game Design bachelor’s degree program will ready students for entry-level and intermediate-level careers in game design, animation, and visualization as well as for entry-level and intermediate-level positions in a digital media production or game studio environment.

Building on the skills and knowledge acquired during the associate program in game design, bachelor’s degree students will learn and refine advanced design and development skills utilized in the game industry.

Video Game Design students will be immersed in high-level programs, concepts and design challenges that will aid in their development of communications skills, refine their mastery of 2-D and 3-D animation concepts and introduce them to new technology and trends relevant to the field.

An important component of the curriculum is assembling a portfolio that will include game assets developed by students.

Upon graduation, Video Game Design students will be eligible for entry-level to intermediate-level positions such as character artist, environmental artist, technical artist, level designer, and visual effects animator.

Potential Career Opportunities

Video games have evolved into a major industry, with plenty of job opportunities available for those with a related bachelor’s degree. Potential career opportunities for students include:


Video Game Designer

Character Concept Artist

UI/UX Designer

2D & 3D Game Asset Creator

Environment Artist

Game Level Designer

Quality Assurance Tester

FAQ

  • What degree is best for video game design?

    Most video game designers need a bachelor’s degree to be considered for entry-level positions. Design programs are available to students at the associate level but more advanced knowledge of art and design skills utilized in the game industry is recommended.

  • Is Video Game Design a major?

    Video game design has become a complex science, with many degree programs dedicated to the subject. Gaming enthusiasts will be pleased to know that major institutions across the country now allow students to major in the subject with popular minors including animation, computer programming, computer science, software development, and visual effects.

  • Is going to college for video game design worth it?

    While it is possible to launch your career without a degree in video game design, a college degree level education will introduce students to important abilities and concepts needed for entry-level. Video game design remains a competitive field. A degree will help students and future applicants stand out to potential employers.

  • Can you get a degree in gaming?

    It is certainly possible to get a degree related to gaming. Some of the most popular majors at game design schools include simulation and visualization, game art, and development. The best degrees for students will typically include computer studies including 2-D and 3-D animation, graphic design and visual development.

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Related Programs

Program Mission, Goals, and Outcomes

Program Mission

The mission of our bachelor’s degree (VGD/BS) program is to help students achieve a variety of careers in interactive media design and digital asset creation through the development of video games.

This curriculum will provide opportunities for students to learn about design, digital assets and the creative process, as well as interdisciplinary collaboration and pipeline workflows.

The program emphasizes the application of design abilities and knowledge of the development of games and simulations through a combination of theory, practical laboratory exercises, collaborative experiences, and a capstone project.

Technical courses are taught utilizing small class sizes led by experienced instructors in state-of-the-art facilities. All course outcomes are designed to prepare students for further education beyond the undergraduate level.

Program Goals

  1. Provide appropriate learning opportunities to acquire game development knowledge from design to production, including management and industry-standard documentation.
  2. Provide opportunities to acquire knowledge of advanced design principles, user interface, asset creation, and user experience.
  3. Provide opportunities to acquire a rich knowledge of visualization and animation techniques.
  4. Provide learning opportunities to acquire rich knowledge of various game engines and asset creation tools.
  5. Provide opportunities to prepare for entry into a career in interactive media design and digital arts through an understanding of the creative process and pipeline workflow, as well as the development of a digital portfolio.
  6. Provide opportunities for the student to prepare for a range of corporate to contract-based employment opportunities and to develop a commitment to the values and ethics of a career-oriented creative professional.

Program Outcomes

Students will:

  1. Execute advanced user-centric, iterative, agile, design and development through industry-standard methods and tools.
  2. Demonstrate advanced design principles through effective visual communication game projects.
  3. Demonstrate advanced visualization and animation techniques using 2-D and 3-D tools.
  4. Demonstrate advanced use of industry-standard game engines and asset creation tools.
  5. Create and execute professional-quality media.
  6. Demonstrate the ability to act ethically and professionally, with respect for all people and cultures, as an individual or as part of a team, through skillful visual, written, and oral communications.

Courses Offered

Course highlights of the bachelor of science degree program include advanced game design, simulation and serious games, advanced 3-D modeling, 3-D digital sculpting, animation, game engines, game analytics. Classes also extend to 3-D scripting and advanced rigging, texturing, technical communications, statistics, argumentative research, and more.

For the latest listing of courses offered, please review our University Catalog here.

Q&A and Technical Standards

Questions & Answers

  1. When do my classes meet?
    Day Classes: Technical classes normally meet for at least three hours a day for up to five days a week. Classes normally begin in the early morning (7:45 a.m.), late morning (usually 11:25 a.m.), or mid-afternoon. The time slot for your program may vary from term to term.
    Evening Classes: Technical classes meet on the average of three nights a week, although there may be times when they will meet four nights a week. Classes normally begin at 5:45 p.m.In addition, to achieve your associate degree, you will take a total of approximately eight liberal arts courses, which will be scheduled around your technical schedule over the course of your entire program. Each liberal arts course meets approximately four hours per week. Liberal arts courses are offered days, evenings, and Saturdays.At the beginning of each term you will receive a detailed schedule giving the exact time and location of all your classes. The College requires that all students be prepared to take classes and receive services at any of NEIT’s locations where the appropriate classes and services are offered.When a regularly scheduled class falls on a day which is an NEIT observed holiday (Columbus Day, Veterans Day, Martin Luther King, Jr. Day, and Memorial Day), an alternate class will be scheduled as a make up for that class. The make up class may fall on a Friday. It is the student’s responsibility to take note of when and where classes are offered.
  2. How large will my classes be?
    The average size for a class is about 20 to 25 students; however, larger and smaller classes occur from time to time.
  3. How much time will I spend in lab?
    Almost half of your technical courses consist of laboratory work. In order for you to get the most out of your laboratory experiences, you will first receive a thorough explanation of the theory behind your lab work.
  4. Where do my classes meet?
    Students should be prepared to attend classes at any of NEIT’s classroom facilities: either at the Post Road, Access Road, or East Greenwich campus.
  5. How long should it take me to complete my program?
    To complete your degree requirements in the shortest possible time, you should take the courses outlined in the prescribed curriculum. For a typical six-term curriculum, a student may complete the requirements in as little as 18 months.To complete all your degree requirements in the shortest time, you should take at least one liberal arts course each term. Students who need more time to complete their curriculum may postpone some of the liberal arts courses until after the completion of the technical requirements. Students are provided up to two additional terms of study to complete the liberal arts requirements without any additional tuition assessment fee. During these additional terms of study, students are required to pay all applicable fees.Students may also elect to complete some of their liberal arts requirements during Intersession, a five-week term scheduled between Spring and Summer Quarters. Students will not be assessed any additional tuition for liberal arts courses taken during the Intersession but may be assessed applicable fees.Students wishing to extend the number of terms needed to complete the required technical courses in their curriculum will be assessed additional tuition and fees.
  6. Is NEIT accredited?
    NEIT is accredited by the New England Commission of Higher Education. Accreditation by NECHE is recognized by the federal government and entitles NEIT to participate in federal financial aid programs. Some academic departments have specialized professional accreditations in addition to accreditation by NECHE. For more information on accreditation, see NEIT’s catalog.
  7. Can I transfer the credits that I earn at NEIT to another college?
    The transferability of a course is always up to the institution to which the student is transferring. Students interested in the transferability of their credits should contact the Office of Teaching and Learning for further information.
  8. Can I transfer credits earned at another college to NEIT?
    Transfer credit for appropriate courses taken at an accredited institution will be considered upon receipt of an official transcript for any program, biology, science, and mathematics courses in which the student has earned a “C” or above within the past three years and for English or humanities courses in which the student has earned a “C” or above within the last ten years. An official transcript from the other institution must be received before the end of the first week of the term for transfer credit to be granted for courses to be taken during that term. Students will receive a tuition reduction for the approved technical courses based on the program rate and will be applied against the final technical term of the curriculum’s tuition amount. No tuition credit is provided for courses which are not a part of the technical curriculum.
  9. What is the “Feinstein Enriching America” Program?
    New England Institute of Technology is the proud recipient of a grant from the Feinstein Foundation. To satisfy the terms of the grant, the College has developed a one-credit community enrichment course which includes hands-on community enrichment projects. The course can be taken for a few hours per term, spread over several terms. Students who are already engaged in community enrichment on their own may be able to count that service towards course credit.
  10. How many credits do I need to acquire my Financial Aid?
    In order to be eligible for the maximum financial aid award, you need to maintain at least 12 credits per academic term.
  11. What does my program cost?
    The cost of your program will be as outlined in your enrollment agreement, along with your cost for books and other course materials. Students who decide to take more terms than the enrollment agreement describes to complete the technical courses in their curriculum will be subject to additional fees and possible additional tuition costs. Students who elect to take the technical portion of the degree requirements at a rate faster than the rate prescribed in the curriculum and the enrollment agreement will be assessed additional tuition.Students who require prerequisite courses will incur additional tuition and fees above those outlined in their enrollment agreement.If a student elects to take a course(s) outside of the prescribed curriculum, additional tuition and fees will be assessed.Remember, students who withdraw and re-enter, one time only, pay the tuition rate that was in effect for them at the time of their last day of attendance for up to one year from their last day of attendance. Second re-entries and beyond pay the tuition rate in effect at the time they re-enter. The most economical way for you to complete your college degree is to begin your program now and continue your studies straight through for the six terms necessary to complete your degree requirements.
  12. What kind of employment assistance does NEIT offer?
    The Career Services Office assists NEIT students and graduates in in all aspects of the job search, including resume writing, interviewing skills, and developing a job search strategy. Upon completion of their program, graduates may submit a resume to the Career Services Office to be circulated to employers for employment opportunities in their fields. Employers regularly contact us about our graduates. In addition, our Career Services Office contacts employers to develop job leads. A strong relationship with employers exists as a result of our training students to meet the needs of industry for over fifty years. No school can, and NEIT does not, guarantee to its graduates employment or a specific starting salary.
  13. Where will job opportunities exist?
    Graduates have obtained employment in the local area. However, one of the most exciting aspects of this program is the ability to look nationally for employment opportunities.
  14. What kind of jobs will I be qualified to look for?
    Generally, jobs will exist in the entry-level positions in the computer industry. Upon completion of a bachelor’s degree at NEIT, positions on the management level become attainable.

Technical Standards

These technical standards set forth by the IT department establish the essential qualifications considered necessary for students admitted to the program.  The successful student must possess the following skills and abilities or be able to demonstrate they can complete the requirements of the program with or without reasonable accommodation, using some other combination of skills and abilities.

Cognitive Ability

  • Good reasoning and critical thinking skills.
  • Ability to learn, remember and recall detailed information and to use it for problem solving.
  • Ability to deal with materials and problems such as organizing or reorganizing information.
  • Ability to use abstractions in specific concrete situations.
  • Ability to separate complex information into its component parts.
  • Ability to perform tasks by observing demonstrations.
  • Ability to perform tasks by following written instructions.
  • Ability to perform tasks following verbal instructions.
  • Possession of basic keyboarding skills and knowledge of computer programs.

Communications Skills

  • Ability to speak in understandable English in a classroom situation on a one-on-one basis as well as before a group.
  • Ability to communicate effectively with faculty and other students.
  • Ability to demonstrate and use the knowledge acquired during the classroom training process.
  • Ability to verbally express technical concepts clearly and distinctly.
  • Ability to express thoughts clearly.

Adaptive Ability

  • Ability to remain calm in the face of computer lab equipment and/or software failure.
  • Ability to maintain emotional stability and the maturity necessary to interact with members of the faculty and students in a responsible manner.
  • Ability to tolerate the differences in all students, faculty, and administration.
  • Ability to follow instructions and complete tasks under stressful and demanding conditions.
  • Ability to adapt in a positive manner to new and changing situations with an open mind and flexibility.
  • Ability to think clearly and act quickly and appropriately in stressful situations.

Physical Ability

  • Ability to sit continuously at a personal computer for long periods of time in order to learn and become proficient in computer programming and networking.
  • Ability to perform learned skills independently, with accuracy and completeness within reasonable time frames in accordance with classroom and business procedures.

Manual Ability

  • Sufficient motor function and sensory abilities to participate effectively in the classroom laboratory.
  • Sufficient manual dexterity and motor coordination to coordinate hands, eyes and fingers in the operation of computers and business equipment.

Sensory Ability

  • Visual
    • Acute enough to see clearly and interpret the contents on the computer screen.